Archive for December 2007
Kane & Lynch, Call of Duty, Warhammer 40k, Naruto and maybe more | First Impressions
Watch how fast I can do this:
[XB360] Kane & Lynch – An ugly, bad imitation of every good shooting game.
[XB360] Call of Duty 4 – One of the best FPS games ever, but in the end remains just an FPS with obvious enemy spawns and checkpoint abuse. If I just want to run a few rounds on my own I’ll stick with Halo, but with friends I couldn’t imagine a better multiplayer than CoD4. So where’s the co-op damnit?
[PSP] Warhammer 40,000 Squad Command – Mind-achingly original strategy that makes traditional grid-based games seem like so much old men.
[XB360] Naruto: Rise of a Ninja – I thought of a dozen ways of saying it, but here’s what I ended up without after I took out all the lame jokes about anime fan service games, all the moans of massive missed opportunities when compared to Ubisoft Montreal’s other recent project: the masterpiece Assassin’s Creed, and the dropped hits and blatant references to how good Ultimate Ninja was: THIS GAME IS BORING.
Mass Effect | Review
[XB360] Mass Effect – SCORE: 8.75
Highest Level Achieved: 25 hours flew by in just a weekend and I haven’t even made a bit of progress on any of the first “main” missions as an official Spectre.
Description: Also known as KOTOR 3.
In a life I now call “Post-Assassin’s Creed” it’s hard to not expect too much from my games, so for a few hours Mass Effect was a real disappointment. After all, here we’ve got a hero who is blocked by walls and must enter through doorways; even going as disgustingly far as being herded like livestock from one place to another by means of conveniently placed barrels and boxes.
Mass Effect, however, is quite at home in that genre of Western RPGs That Aren’t Oblivion. Its epic, sci-fi story is expectedly full of itself and long-winded, telling thousands of years of history among a dozen races that are each populated by a single stereotype with predictable mavericks, and yet the future of the explored galaxy is being threatened and/or saved by a half-dozen major characters. The human race has recently joined an interstellar committee of civilized aliens; and in our young, head-strong way we apparently have bullied our way into having one of us number be named a Spectre, the Jedi Knights of Mass Effect. Unlike their Star Wars counterparts, the Spectres do not have any kind of code, as both noble and vile Spectres co-exist as allies and take orders from the same leaders. In what appears to be a surprise, a notoriously murderous Spectre has gone rogue and is attempting to kill everything. Your character, Shepard (designed both visually and emotionally by the player in a nifty twist of character creation), is charged with taking down the said bad guy.
Assassin’s Creed | Review
[PS3] Assassin’s Creed – SCORE: 9.50
Highest Level Achieved: Played through the game once on normal mode. I scaled all the towers, and completed every mission objective that was opened up in each city.
Description: A third person action-adventure game that takes cues from The Prince of Persia, Metal Gear and Splinter Cell. It combines stealth, action, adventure, and wall scaling to make one of the greatest games on the market.
Eve Online: Trinity Being Deployed Tonight
Eve Online: Trinity is being deployed tonight for the next 24 hours. That is one whole day that I will not be able to log; I am beside myself as to what to do. This will be the first time since I have started playing six months ago that the server has been offline for such a extended period of time. I am sure, like myself, others around the world are in the same crunch that I am experiencing right now-what to do with my time?
For those of you know dont know about the game…